#pragma once
#include "MessengerEventBase.h"


namespace Boon
{

	/*!
	* Event sent when starting to iterating physics update cycle
	*/
	class BOON_API Event_Physics_Update : public MessengerEventBase
	{
	public:
		static const EventType			ID = 0x3f6e0a2d;
		Event_Physics_Update(void);

		virtual const EventType			GetEventID() const;
		virtual void					Serialize( std::ostream& out ) const;
		virtual IMessengerEventStrong	Copy() const;
		virtual const char*				GetName() const;
	};


}
